Quote:
Originally Posted by Peter Knutsen
2-3 backup characters sounds excessive. It's also a load if you require each player to make at least 2 backup characters before the campaign begins. Why not start with 1 backup character, and then when a player's character dies, and his backup enters play, give him a time frame, of perhaps 2 weeks, to make a new backup?
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Agree, 2 backup characters would be a load.
But if I keep it harsh, unluck rolls can have them loose their first character before they make it down the Well. And the fight at the botton will be viscious, so loosing a second character is possible. That would leave them on their third character ...
Having a primary character and a plan for a backup character, while I remove the option of dying coming down the chain would work.
If their primary character dies in the first fight, then the Player's task is to finish fleshing out the backup character. Thoughts?
-Dan