Re: Afflict Vow - consequences when broken
Doing a mitigator means you'll have to buy your affliction with a very long duration, and the victim will probably be able to stop the negative effect by stopping whatever bad behaviour triggered it (whether that's a good or bad thing is up to you).
I'd suggest you take affliction or innate attack, and then add delay. The +50% version of delay only covers very simple triggers, but I can easily imagine a +100% version that allows complex triggers, or you could add a +50% cosmic "ignore built-in restrictions" to allow more complex triggers.
Will probably end up costing more, although it seems fair that it should cost a lot more than the basic affliction would.
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