Quote:
Originally Posted by vitruvian
In the GURPS rule set, hotter fires do more dice
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A steam hex is treated as doing the same damage as a fire hex, despite the fact that a hex of steam is likely under 300°F and the hex of fire is likely above 1000°F. Lava has about the same temperature as a bonfire, but does far more damage. A tight beam burning attack doing the same raw damage as a fire hex is probably above 3000°F.
Quote:
Originally Posted by vitruvian
And no, DR on a character writeup (so how many inches of mild steel or whatever we're talking about is irrelevant unless you're statting up a tank) is about damage resistance that's invariant with regard to time of exposure, unless it's Ablative.
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Nothing in the text of DR implies that it's categorically different from other types of armor, and it certainly
can represent X inches of mild steel or whatever -- a typical robot, for example.