Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 02-19-2014, 05:54 AM   #20
Dragondog
Never Been Pretty
 
Join Date: Jan 2005
Default Re: Question: Using D20 Stats with GURPS Character Creation

Quote:
Originally Posted by Elliander View Post
For example, so far, NO ONE has provided me information on how to convert monsters on the fly. Multiple people suggested I do that, and one link was shown where people have done it, but when I asked for specifics I just get a cop out so OF COURSE I'm going to pay less attention to people who give half suggestions with little or no relevant details.
For conversion d20 -> GURPS, Ejidoth posted some suggestions for the main stats, though it would have made things clearer if he had chosen not to include the WoD stuff as that didn't pertain to your question. So with some editing of his post, here goes.

Whatever is left of the arrow (->) is the d20 value of the stat and whatever is to the right of the arrow is the comparative GURPS value of the stat. Some of them are ranges, because the stats aren't perfectly comparable.


Quote:
Originally Posted by Ejidoth View Post

Code:
DESCRIPTIVE SCALING

d20 -> GURPS
(this is a decent conversion in general)

    1 -> 1-2
    2 -> 3-5
 3- 4 -> 6
 5- 6 -> 7
    8 -> 8
    9 -> 9
10-11 -> 10
12-13 -> 11
   14 -> 12
   15 -> 13
   16 -> 14
   17 -> 15
   18 -> 16
Code:
d20 STR -> GURPS ST
(should be very accurate for the most part)
 
    1 STR -> 5 ST
 2- 4 STR -> 6 ST
 5- 6 STR -> 7 ST
    7 STR -> 8 ST
 8- 9 STR -> 9 ST
   10 STR -> 10 ST
11-12 STR -> 11 ST
   13 STR -> 12 ST
   14 STR -> 13 ST
   15 STR -> 14 ST
   16 STR -> 15 ST
   17 STR -> 16 ST
   18 STR -> 17 ST
   19 STR -> 19 ST
   20 STR -> 20 ST
  +10 STR -> x2 ST
With skill values, I'd go with something like (if we go by the probability to succeed at a dc 10 task).

d20 -> GURPS
1-2 -> 11
3-4 -> 12
5-6 -> 13
7 -> 14
8 -> 15
9 -> 16
10 -> 17

Higher skills would be correspondingly higher. I wouldn't translate the skills themselves to GURPS skills at all, just leave them as is and let them cover what they cover and any other GURPS skill that seems applicable.

For other abilities, I wouldn't change what they cover, but you might have to change the values in ways that make them work with GURPS, e.g. damage compared to HP.

Of course, if you give monsters and PCs alike d20 like HP, that one thing wouldn't be an issue. But you'd have to figure out how to do that as there are no levels and classes in GURPS.

Last edited by Dragondog; 02-19-2014 at 06:19 AM.
Dragondog is offline   Reply With Quote
 

Tags
character creation, d20 conversion, gurps 4th

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:23 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.