Re: [DF] Fast-Draw (Axe/Mace)
A rig that carries an axe handle-up, either has to have a strap to secure the head (preventing Fast-Draw), leaves the axe open to fall out easily, or is such that the head will easily get caught on the way out. Rigs that are handle-down, prevent the user from drawing the weapon while holding the combat grip.
It is conceivable that one could have a handle-up rig that makes it unlikely for the axe to fall out yet allows the weapon to be drawn quickly. But it will be more difficult than drawing a straight blade as the draw would include a direction change. It is also conceivable that a handle-down rig could be used. With practice, one can push up hard on the bottom of the axe head and when the handle clears the rig, catch it by the grip. But this is at least as tricky as the handle-up possibility and something one would probably consider cinematic if performed in an actual fight.
When pressed, I have allowed Fast-Draw (Axe/Mace) is suitably cinematic games. In somewhat more realistic games, I've allowed it but called it a Hard skill when pressed by a player. For even more realistic games, I would either not allow it, or have them specify whether they want their rig to be one that stands a good chance of dropping the weapon and is Hard to use or one that is Very Hard to use.
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