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Old 01-29-2014, 01:11 PM   #31
Icelander
 
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Default Re: [Technical Grappling] Teach me using examples

Quote:
Originally Posted by DouglasCole View Post
Sensible. My games in which I have played recently (and the co-authors with which I'm working on grappling stuff) would shy away from this level of fiddly - but if you and your players dig it, the above works very well. It puts a limit on what you can do with any particular grip, and rewards efforts to get more limbs (or all limbs AND grappling weapons) in play.
Since one has to work out Grip ST for any given move anyway, I haven't found it adding complexity. It seems to work better and flow more naturally with multi-limbed monstrousities, too.

Quote:
Originally Posted by DouglasCole View Post
With four limbs and a rigid weapon (usually x2 to Max CP) you're looking at 3xTrained ST as a max ever applicable.
Thus serving to make the largest types of giant within Mickey's reach to pin, if barely (and assuming perfect conditions).
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martial arts, technical grappling


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