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Old 01-26-2014, 02:32 PM   #32
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Misc Questions

Quote:
Originally Posted by Kalzazz View Post
What is a good way to carry charms around?
There are so many it would be impossible to list them all. A few done in my games. The player has...
  • ...carried his charms around as ceramic charms on a charm bracelet (whoa, that's meta).
  • ...carried her elixirs in smokeable form in the guise of cigarettes in a special case.
  • ...has used snack food (M&Ms, gum, etc.)
  • ...tattoos (which is where the idea for tattoo charms came from).
  • ...used strips of parchment, like a mezuzah.

Quote:
Originally Posted by Kalzazz View Post
What happens if a charm gets broken unintentionally? (say the wizard fell and it got smashed, or the enemy whapped it)
It breaks. Triggering a charm requires conscious thought and act. Unless you've got it so that it goes off when you break it...then it goes off and the spell happens.

Quote:
Originally Posted by Kalzazz View Post
Im thinking of casting charms on say Pretzel sticks or something that seems like it could be Fast Drawable and still DR 0 (or maybe little sticks)
I've used Fast-Draw (Charms) to cover all manner of physical conditional spells - it's like Fast-Draw (Elixir) - but covers all manner of objects imbued with magical power.
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