Quote:
Originally Posted by Angle
That is pretty damn cheap, especially because by the rules I'm using for DF, that's a lesser effect. Compare with
Fireball
Greater Create Matter [6] (Explosive Fireball) Lesser Control Magic: cast as charm [5]
Damage: External 4d+2 Explosive [5]
Enhancements: Explosive 1 [10]
Cost : 78 (26*3)
This might do 4d+2 to one target once, assuming you hit with it, and might do some percentage of that to nearby enemies. That spell could do 3d a whole lot of times, depending on how often you attack (and hit) with it.
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You're going to need to figure out what's going to work when you go into specific setting territory. While I appreciate Langy (he's a wonderful chap) - I do not agree with his assumptions for using ritual path magic in DF. That said, going by those guidelines I'd use my alternate method and use Bestows a Bonus, that should keep high levels of damage restricted suitably (anything over +4 is going to be stupid expensive).