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Old 01-13-2014, 03:35 PM   #27
Ulzgoroth
 
Join Date: Jul 2008
Default Re: [Space] Adapting "Honorverse" Concepts to GURPS

Quote:
Originally Posted by Bengt View Post
So you see proper AI as a given development? I don't.
Depends what you want 'proper AI' to be. (The scale running from 'we've had it for over a decade' to 'only almost certain'.)

I think AI better and cheaper than any I've seen evidence of in the Honorverse is possibly present day, and if not will be with us in a couple decades at the outside. They have a really enormous dependency on centralized, human-directed fire control.
Quote:
Originally Posted by Gedrin View Post
I've noticed that computing/networking seems less advanced than one might expect in the Honorverse. It might be a result of communications lag time and the diaspora. The technical problem of slower than light communications making much of the setting we see detached from conventional internet, and the diaspora producing numerous variations in protocols, dispersed populations, and self contained networks. It's possible they've just not figured out how to not make berserkers, but, as with genengineering and nano, it's likely there's a universal aversion to tech without a clear off switch.

IRL I'm pretty sure it's just DW's desire to avoid the subject.
Major worlds have populations more than big enough to make internal networking a huge thing, one would think. Interworld communications have considerable unavoidable friction.

The books don't spend much time in civilian contexts, though. And, of course, On Basilisk Station was published in 1993, so there's a certain 'reality marches on' aspect.
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