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Old 01-10-2014, 01:34 PM   #22
PK
 
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Discussion on GURPS 4E Revised or Database

Quote:
Originally Posted by Kromm View Post
What I find interesting is that these are the two RPGs I actually play. When people act surprised that I – the best-known GURPS geek – can actually like both, I am surprised. The differences are legion, but I see a lot in common between de facto point-based, skill-driven systems intended to cover any and all genres using a single rules set.
Anyone surprised by people liking both GURPS and Fate isn't paying attention. :)

The overlap between the two fanbases is huge -- I talk to people on the FateRPG-List all the time who I know from the forums. Hell, our coworker (Leonard Balsera) is the chief architect behind the latest edition of Fate. As you say, the two systems have at least as many similarities as they have differences. If I had infinite free time, I'd love to combine the best of both worlds, stealing liberally from what GURPS does well (flexible character creation, good combat mechanics, attribute-based skills, etc.) and what Fate does well (aspects in place of disadvantages, Fate Points to drive the story, etc.) -- plus a few tasty morsels from other systems -- and create the Ultimate RPG System Of Perfection.

(Wait, I'm not 15 anymore. Am I still supposed to have this urge?)
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