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#36 | ||
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Join Date: Jan 2010
Location: Brighton
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Quote:
I think the problem will always be for a generic version of pre-existing setting/system you are relying on the existence of two customer groups. Group one: Those who are already predisposed to like the generic system over the specific and who's first choice will be the generic. Group two: Those who didn't like the specific setting's system enough to try an alternative system for the setting they did like. They probably exists but they are by their nature again sub divisions of the hobby (i.e automatically limiting potential sales). Additionally Group one can already use the generic system without a setting specific generic book using the specific's fluff (it's a generic system) how much of factor this will be will of course depend on how quickly the generic version is available after the original. That said even my limited knowledge of IP control and licensing tells me not many are keen to allow rivals soon after release of their own new product, they like to enjoy a significant period of being the only published option in the market. And group two will have to not only want the generic version, they'll have to want it enough to re purchase material (you'll need both to compare). More over if they are new to the generic, they'll need to buy the generic system as well (if it's not included the 2nd parties setting book). Quote:
To answer the now redundant question, it's not that I think GURPS can't do discworld, it's that I think as a system it would be overkill. We know that GURPS can be light and fluffy, but I think the reality is in general the pre-existing GURPS fanbase, and therefore GURPS played "in the wild' so to speak is in relative terms pretty heavy and crunchy! More over GURPS has established a reputation as such in the wider hobby for a couple of decades. Now maybe there's an opportunity in re branding to be had here led by a lighter Disc world system as a potential introduction to the fact that GURPS doesn't have to be full on tactical crunch despite the reputation it enjoys/suffers. Maybe some kind of Discworld system - GURPS conversion. And if nothing else a successful game is a successful game! I have my own questions about the choice of discworld anyway (don't get me wrong I'm a fan from CoM) but this probably isn't the place for that. Cheers TD |
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| 4th edition, 5th edition, gurps, revision, upgrade |
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