Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-07-2014, 08:56 PM   #32
corwyn
 
Join Date: Aug 2004
Location: Saskatoon, SK
Default Re: Wait Maneuver and Multiple Scenarios

Quote:
Originally Posted by Agent View Post
It's indicated by omission on my first quote. What does it mean, other than that you can change facing during the move of the listed maneuvers, but cannot during the move of what isn't listed?

Is there errata? Does 'change facing' not equate to changing facing during 'forward movement'?

The paragraph needs changing if the rules are otherwise.
The only thing I see in your first quote is "You may not change facing at the end of your move".

That refers to Facing changes and movement on page 387. That gives a free facing change at the end of your move costing no movement points. It also allows a hex change at the beginning of your turn. Neither are allowed in AOA because they aren't normal forward movement. I don't see how this forbids the normal facing change in forward movement.
__________________
MiB 7704

Playing: GURPS Nordlond Dragons of Hosgarth
Running Savage Worlds Slipstream (Flash Gordon style pulp)
corwyn is offline   Reply With Quote
 

Tags
maneuver, multiple, scenarios, wait


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:04 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.