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#51 |
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Banned
Join Date: Oct 2007
Location: Europe
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#52 |
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Join Date: Jul 2009
Location: Europe
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So...
Buying online gives you access to download an encrypted database file. This encrypted file is personalised to your account in some manner, so that you can't just mix and match from files "given" to you by friends. These database files are parsed by a free front end application (versions for Windows, Apple, and Linux probably need to be developed). Physical copies of the books contain a sealed pocket that allows the person to add the encrypted database file to their online account for downloading. The physical book needs to be sold in such a way that this pocket can;'t be opened until after purchase (to avoid devaluing the physical book). That probably means everything has to be shrink-wrapped. It could work, but it'd prevent casual in-store book-browsing. |
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#53 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Doubts about such an initiative stem not from technology (suitable tech exists) or manpower (we have talented staff), but from market size. This sort of thing would be expensive to implement, and so would only make sense if sales of the revamped distribution were as close to guaranteed as sales can get. Among other things, that would mean gamers rebuying old content in the new model . . . we couldn't pay for such extensive work exclusively with revenues earned on new product going forward. In short, demand would have to precede the project. Doing the work and hoping that it draws a big audience willing to pay for it would be an unacceptable risk.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#54 | |
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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Quote:
__________________
Raekai's links: My blog about conlanging, GURPS, and other stuff! — Using Knowing Your Own Strength with Conditional Injury Simulating multiple attacks Wildcard Power Pool: a flexible magic/powers system Magic to RPM complete conversion v2 (incomplete) Perussinexian Magic 2 (outdated) |
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#55 | |
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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Quote:
The problem is it takes money to makes money... Can it be possible to expend the Gurps line with what SJgames already have? I could easely see a "Infinite Worlds Munchkins" card set who can be grab the munchkin fan to be curious about the gurps line (or Yrth Munchkin...). One step at a time |
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#56 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Increasing an RPG's market size is a grail quest. If I had found the grail, I'd be a high-paid marketing genius instead of a struggling editor/writer. I'm skeptical of any theory that originates with dedicated fans on a forum devoted to discussing RPGs, because – despite being such a person myself – I must concede that such folk have already made their choices and don't constitute the majority of the potential market. There's probably some way to reach non-gamers who believe that pen-and-paper RPGs are lame, but I'm not sure what that would be.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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#57 |
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Join Date: Dec 2012
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I'm not really a fan of the process/medium, but isn't this exactly what Kickstarter and IndieGoGo and the like are about?
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#58 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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The success of a Kickstarter project doesn't necessarily tell you much about the future sales prospects of a project. SJG seem to want GURPS to be a long-term proposition, so that they can preserve their editorial expertise by continuing to employ the relevant staff.
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#59 | |
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Join Date: Nov 2007
Location: Sydney
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Quote:
That's the best ideas that I have read on these forums. |
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#60 |
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Banned
Join Date: Mar 2006
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Last edited by namada; 09-21-2014 at 01:36 AM. |
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| Tags |
| 4th edition, 5th edition, gurps, revision, upgrade |
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