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#1 | |||||||
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World's Worst Detective
Join Date: May 2011
Location: Columbus, Ohio
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That's right. A new year, a new thread about a revised fourth edition, a new fifth edition, or some kind of modular supplement, or even funding the technology to implant all GURPS rules directly into our brains! I'd like to take the moment to highlight some ideas that I think are great, but also some points to take into consideration.
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Furthermore, I suggest these things because I love GURPS, and I want others to love it too. I really do think that having a database with possible preset rulesets (think GURPS Lite and a GURPS Not-Quite-As-Lite) would be a great way to get people to shut up about how complicated GURPS is (including myself). I'd love to be able to easily and conveniently compile all of the info that I need across various books into a single campaign-specific rulebook. How to make it work? How to price something like that? Well, I'm not entirely sure. I might be smart, but I don't exactly have the brains for that. I'm an abstract thinker. Now I'd love to see some serious discussion and ideas. I might be freshly an adult, but if someone hired me to get working on this, you can bet your best dice that I would try. Here's to another year of GURPS, and I wish you all the best new year!
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Raekai's links: My blog about conlanging, GURPS, and other stuff! — Using Knowing Your Own Strength with Conditional Injury Simulating multiple attacks Wildcard Power Pool: a flexible magic/powers system Magic to RPM complete conversion v2 (incomplete) Perussinexian Magic 2 (outdated) |
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#2 |
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Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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I've kinda of already remade GURPS with so many house-rules I have.
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I've revised the Low Tech weapons table: http://forums.sjgames.com/showthread.php?t=112532 |
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#3 |
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Banned
Join Date: Mar 2006
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Last edited by namada; 09-21-2014 at 01:47 AM. |
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#4 | |
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Join Date: Jun 2013
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The idea of a "Build your own GURPS!" product would be awesome, although I'd imagine it would be very difficult to pull off. I'd imagine the ideal situation would be to have a Basic Set that has a lot of the options/rules/equipment already in it, then release modules - comparable to all the additional books we have now, so you'd have a Low Tech Module, High Tech Module, Tactical Shooting Module, etc. - that contained additional options/rules/equipment. Possibly make it possible for users to also build modules (for houserules). A solution might be to have each Module actually have a physical book, for those who prefer that. Purchasing the book would be more expensive than the module (printing costs and all that), but perhaps could come with the module for free. |
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#5 |
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Join Date: Feb 2006
Location: St-Basile-Le-Grand, Qc
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1000% agree with that. I already doing it - When I start a new campaign, I print the pages i'll need for THAT specific campaign with rules and setting and all of what I know i'll use. When the campaign's over, I bind the characters sheet, the campaign and the rule, making a "homemade setting book" and I burn all the files i've use with maptool.
The problem is sometime, the rule is only on a box and I must print ALL the page for only 2 or 3 lines. All the Gurps book is on PDF format. I love physical book but with Gurps, I don't have this - they give me PDF. So I print it. Having a software where I can "pick" the complete rule and be able to print it in a clear and beautiful format... without cut and paste.. would be EPIC! |
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#6 |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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When Kromm made his posting about moving to new technology, I started to work out the requirements for an electronic publishing format that could do the job. You want:
To be able to integrate new and optional bits of rules, at least to the extent of adding cross-references into existing rules, and preferably merging them in-line. That says goodbye to page-based layout and PDF. Have things conditionally present or not, according to user-selectable options, sets of which form things like "The DF ruleset" or "The Lite ruleset plus firearms rules and Old West equipment lists." Again, PDF is history at this point. Have indexes, tables of contents and so on formed automatically. Have ways of handing illustrations and sophisticated tables. Have either a viewing app, or a tool that extracts a ruleset into a viewing format. Have an editing app so that people can write their own house rules into their collection, and share them with each other. Works on Windows, Mac, Linus, iOS, and Android, for today's market. Really robust and reliable, and very cheap or free for the end-user parts. Now, none of this is impossible, but I could not find anything in existence that could do the job. There are things that could do part of it, and it's possible to form ideas of how to go about it. If such software existed, it would have a lot of uses apart from RPGs - but RPGs are a pretty demanding usage case. If someone wants to start writing it (there's no reason to assume SJG would be interested, but it would probably find other uses) PM me and you're welcome to my technical notes. It'll be a big job: it frankly looks suitable for someone who wants to start a free software project on the scale of Python or Perl. 2020 is a plausible target date for it to be ready for serious usage. |
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#7 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Mustn't make translation into different languages intrinsically harder. Mustn't use technology with patent or export-control issues, and mustn't require that all the content in it is free. Needs to support optional encryption for some or all content for "unlocking", which will probably mean that it can be used for DRM'd content. |
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#8 |
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Join Date: Aug 2007
Location: Vermont, USA
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You're using one right now: a web server which builds pages from a database. It could be an actual server on the web, or there are database and server packages which can be rolled into apps and software for specific platforms.
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#9 | |
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Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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It doesn't give you the organisation scheme: that has to be devised, and is not trivial. Supporting a lot of different databases and servers on different platforms and getting them to behave consistently is not trivial either. |
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#10 |
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Banned
Join Date: Mar 2006
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Last edited by namada; 09-21-2014 at 01:47 AM. |
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| 4th edition, 5th edition, gurps, revision, upgrade |
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