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Old 12-25-2013, 08:28 PM   #6
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: RPM Animating Inanimate Matter

Quote:
Originally Posted by DangerousThing View Post
ROTFL!

Another way might be to treat HP as damage in the table. If you choose three dice of damage, you would roll them, and the results become the HP of the creature. I'm sure there is a table that would work for ST.
That might be doable, but I have no idea how it might work in game play. I suppose you could use Altered Traits, but that might get expensive for what you are doing...better to go with templates.
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