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#1 |
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Join Date: Mar 2013
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I wouldn't bother to stat it out as a full vehicle, but use what CthulhuTech gave you.
You really don't need to build the rest in detail. There is a fairly abstract way to build mecha with GURPS Spaceships. I strongly recommend that you use 4e for doing this. I like CthulhuTech also, and am trying to create templates for Taggers and their enemies. I'm definitely not using them like CthulhuTech does. For one thing the big C is dead again and it's many thousand years in the future.
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#2 |
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Join Date: Jul 2009
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Yeah, vehicles are one of the few things that changed in a big way between GURPS 3e and 4e; as a result, GURPS 3e Vehicles isn't compatible with GURPS 4e. GURPS 4e Spaceships can do the job, though.
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#3 | |
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Join Date: Dec 2013
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Quote:
However, I have come somewhat further in my quest. Since mecha have terrible power-to-weight ratios, I'll almost always want to fill all the available space in their Leg Subassemblies with Leg Drivetrains. Together with speed, this tells me the Motive Power and Maximum Weight of the mecha, and then I can design within those parameters. (The Nazzadi mecha are more human-proportioned, so I might be able to design them a little easier though; the worked example in GURPS Robots tells me which propotions to use for a slim human being.) |
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| conversion, robots |
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