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Old 12-16-2013, 09:30 AM   #11
Nereidalbel
 
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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Originally Posted by NineDaysDead View Post
Personally I think those without Unhealing should be able to heal the HT, at the very least those with Regrowth should. But I'm not the line editor.
By allowing HT recovery with proper medicine, any game where ItMH is allowed will likely have some way to heal you. Whether it's the medical team the Justice League has to keep everybody going, or somebody with the Healing power.

At least it's only mostly permanent loss?
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Old 12-16-2013, 03:10 PM   #12
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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..
Personally I think those without Unhealing should be able to heal the HT, at the very least those with Regrowth should. But I'm not the line editor.
Could you give an example of a character that can regrow body parts but can't actually heal? They seem to be mutually exclusive advantages. How does one gain new tissue without, in effect, healing?
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Old 12-16-2013, 03:14 PM   #13
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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Personally I'd would buy loads of TT (And radiation tolerance and pressure support) if I was taking ItMH. Sure that +15 means that most of the time you'll only fail on a 17-18 (1 time in 54) but when you fail you lose one point of HT permanently!
..
It's not the ItMH that is dangerous. It's the no Fatigue feature. For robots, one could buy limited energy reserve labeled emergency thermal regulators or something.
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Old 12-16-2013, 03:18 PM   #14
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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Could you give an example of a character that can regrow body parts but can't actually heal? They seem to be mutually exclusive advantages. How does one gain new tissue without, in effect, healing?
No. But I wasn't assuming Unhealing and Regrowth. To clarify I meant that those without Unhealing should be able to heal the HT loss, those without Unhealing and Regrowth should definitely be able to heal the HT loss.
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Old 12-16-2013, 03:20 PM   #15
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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It's not the ItMH that is dangerous. It's the no Fatigue feature. For robots, one could buy limited energy reserve labeled emergency thermal regulators or something.
I don't know if the new rules assume you have the "no Fatigue" feature.
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Old 12-16-2013, 03:31 PM   #16
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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It's not the ItMH that is dangerous. It's the no Fatigue feature. For robots, one could buy limited energy reserve labeled emergency thermal regulators or something.
No FP by itself isn't dangerous, as you just don't lose FP. ER wouldn't help either, as you don't normally spend FP to fight temperature either.
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Old 12-16-2013, 03:34 PM   #17
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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No FP by itself isn't dangerous, as you just don't lose FP.
No, but when a machine operates beyond its normal limits, it risks lasting structural damage. This takes the form of reduced HT, not lost FP.
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Old 12-16-2013, 03:38 PM   #18
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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No FP by itself isn't dangerous, as you just don't lose FP. ER wouldn't help either, as you don't normally spend FP to fight temperature either.
ER counts as fatigue for all purposes unless expressly limited. Buying it as insurance against HT loss shouldn't tick off any GMs.

No FP means that you may lose HT permanently which is far worse than merely taking time to recover FP.
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Old 12-16-2013, 03:40 PM   #19
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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I don't know if the new rules assume you have the "no Fatigue" feature.
The machine template includes it, but simply being immune to metabolic hazards has nothing intrinsically to do with lacking FP.
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Old 12-16-2013, 03:44 PM   #20
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Default Re: Reduced Temperature Tolerance (Smaller Comfort Zone Range)?

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No. But I wasn't assuming Unhealing and Regrowth. To clarify I meant that those without Unhealing should be able to heal the HT loss, those without Unhealing and Regrowth should definitely be able to heal the HT loss.
I can't think of any R.A.W. example of regaining lost Stats, except from age resets fixing those lost purely from aging.
That's a shaky precedent, but better than nothing, I guess.
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