|
|
|
#1 |
|
Join Date: Oct 2009
Location: Denmark
|
For the unitiated: http://warhammer40k.wikia.com/wiki/Marker_Light
How would you model this in GURPS? There are three types: markerlights (allows other units to benefit), high-intensity markerlights (longer range) and networked markerlights (allows your own unit and other units to benefit). I'm partial to thinking that the differences are a matter of training and/or balance issues, so I don't think there'd be a difference in GURPS terms. It appears to me that the main benefits are: -bonuses to hit (could be as simple as the UT targeting laser) -call in missiles (again, a missile that homes in on the far end of the beam) -"paint" the enemy, removing darkness/concealment/cover penalties And, of course, that these bonuses are linked to the rest of the units. I'm thinking a combination of Silhouette, Targeting, and Target Tracking software, all linked to the laser beam, that is relayed through a comm device to the others, who can then benefit from the software. What about multiple markerlights painting the same target then? |
|
|
|
| Tags |
| 40k, markerlight, tau, warhammer, wh40k |
| Thread Tools | |
| Display Modes | |
|
|