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Old 12-09-2013, 02:39 PM   #28
PK
 
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Default Re: Pyramid #3/60: Dungeon Fantasy III

Quote:
Originally Posted by Carlos View Post
Why Focused Imbuer requires specialization? Would it be too overpower if it worked with every imbued skill?
Actually, Kuroshima originally had it as an unspecialized perk. It was changed to a specialized one, after a brief discussion, due to the fact that skill levels are everything when it comes to Imbuements. Dropping 4 FP for +4 skill equals an extra +1d follow-up damage, changing cyclic damage from "per minute" to "per second," an extra -8 to notice the attack, and so on. This is in contrast to using the same rule for powers (which would arguably be a single Extra Option perk), where it generally just offsets range penalties but has no direct effect on "power level" like it does with Imbuements.
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