Quote:
Originally Posted by sir_pudding
I'm probably completely incapable of understanding what you think is wrong with Signature Gear, but Power Ups 5: Impulse Buys has a fix for Trading Points for Money that makes that option much more attractive compared to Signature Gear.
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Signature Gear does several things at once, and one of those things isn't very clearly defined. Much better to have the two separate: Have a good, well-designed character creation mechanic for spending CP to get extra equipment budget (or ready cash), and then have
another mechanic to handle "plot protected" gear.