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#4 |
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Join Date: Aug 2004
Location: Austin, TX
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If you have IQ30, the only path skill you want is Thaumatology-100 [288], since all your Path skills default to Thaumatology -6. With the -5 penalty for fast casting, you can generate an average of 78 energy each second, in addition to the 300 point mana reserve from Ritual Path Magery 100.
Creating a Gate is Greater Create Crossroads with some kind of Area of Effect modifier and some kind of long distance modifier and a duration. So opening a gate 1/2 mile in diameter that lasts for 2 hours and connects to the moon (~200,000 miles) costs somewhere between 300 and 500 energy (I am not sure if it's two Greater effects to create both halves of the gate). On the low end, that's something you can do in a second and recast 5 seconds later. On the high end, it takes you 4 seconds to cast and 9 seconds to recast. Either way, it's pretty nuts. Rain of Nitroglycerine would be Greater Create Matter, with an area effect (200 yds for 24 energy), range (700 yds for 15 energy), damage (18d cr exp for 32 energy), and a damage modifier (Overhead Persistent for +70% or +22 energy). For 297 total energy, you can rain most of a pound of nitroglycerine into a fairly large area and a good range, continuing for 10 seconds after you're done casting - and since it fits within your energy reserve, you can definitely cast this every 5 seconds. Now while you'll turn anything remotely human into chunky salsa this way, anyone with significant DR (70+) will completely ignore this, aside from some complicated and confusing knockback. But certainly any building or anything in the area will be completely destroyed. (All costs in these posts are approximate and based on my understanding of RPM. If I get stuff wrong, sorry. Wait for Christopher to correct the details.)
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| Tags |
| ritual path magic |
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