Re: Armor and Encumbrance penalty on movement
In line with the original idea, perhaps a -1 Encumbrance per X points spent on a skill (Wear Armor)? With a maximum of perhaps two levels of reduction? Wear Armor could be a specialty of Environment Suit. There is a trick, or perhaps several, to wearing armor so that it doesn't pinch etc. Also, as I remember, medieval knights were fairly athletic in their armor, it was the fatigue of the closed plate that caused the most trouble. Perhaps, as a balance, armor could cost extra fatigue after a fight.
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The World's Tallest Dwarf
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