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Old 11-17-2013, 05:47 PM   #12
JCurwen3
 
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Join Date: Dec 2007
Location: Brooklyn, NY
Default Re: Way to inflict more dmg in Melee (Martial Arts and Technical Grappling)

Quote:
Originally Posted by DouglasCole View Post
The Basic Set, p. B420.

KNOCKDOWN
AND STUNNING
Whenever you suffer a major
wound, and whenever you are struck
in the head (skull, face, or eye) or vitals
for enough injury to cause a shock
penalty (see Shock, p. 419),
you must
make an immediate HT roll to avoid
knockdown and stunning.
Technical Grappling recently included the neck as a sub-part of the head location. Is that only for grappling purposes, or should it apply for this rule too? For what it's worth, a blow that caused shock penalty hitting my neck does sound to me like it might plausibly force that HT roll too.
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