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Old 11-17-2013, 11:27 AM   #3
TheOneRonin
 
Join Date: Oct 2010
Default Re: Way to inflict more dmg in Melee (Martial Arts and Technical Grappling)

Quote:
Originally Posted by DouglasCole View Post
You want Head Lock, because a Throw from Lock to the NECK does swing damage, x1.5 for neck location. I'm pretty sure it's the most dangerous unarmed move in GURPS.
Thanks Doug, I hadn't thought of putting those two together.

Is there away to do this in a single turn? I think grabbing parry limits you to grabbing whichever limb is used to attack, so I can't use that.

Does that mean this requires two turns: 1 to grapple the neck, and the 2nd one to combo the lock & throw? (or combo the grapple & lock, then throw with next turn)

Also, does a throw from a head lock bypass the double CP damage cap?

Last edited by TheOneRonin; 11-17-2013 at 11:29 AM. Reason: Added text about damage caps when throwing from head locks
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martial arts, technical grappling


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