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Old 11-14-2013, 09:02 PM   #21
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Pyramid #3/60: Dungeon Fantasy III

Quote:
Originally Posted by Steven Marsh View Post
For what it's worth, to me the errata we implemented for this issue shows the system is working. There's no way we can ever promise to be perfect, but in the past year or so we've made significant inroads into getting stuff patched and released much quicker than before. That's all a win in my book; years from now, this issue will still be awesome, and no one will remember it needed some tweaks for a couple of weeks.
My only quibble is that without knowing wht was changed it can be confusing when you grab the update. Either you make a copy and go over them to compare line by line (tedious) or you risk using a rule and suddenly getting countered on it and going "I was sure it said something different!"
Or just thinking your more senile then you are.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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