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Old 11-12-2013, 10:53 PM   #1
TroyGuffey
 
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Default Anime: Railgun

I've picked up a new anime "Railgun" about psi(mutant?) powered individuals. Young girls, naturally....

The top psi is an electro-controller nicknamed "Railgun" for her signature ability. She controls electric fields (static and flowing) around her body, and is able to fire off coins at 1024 m/s.

First, is this actually possible (using tech, of course) firing projectiles just through manipulation of electric fields?

Second, how should this be modeled in GURPS? (3e AND 4e)
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Old 11-12-2013, 11:04 PM   #2
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Every electric field has a magnetic field of equivalent strength perpendicular to it.

So if she can make electricity flow around her body, she must be able to make magnetism do the same.
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Old 11-12-2013, 11:12 PM   #3
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When I allowed creation of a character with a similar ability, I based it on his control of magnetic rather than electric fields; that's what real world designs for railguns use. Of course you can set up a moving electric field and generate a magnetic field, per James Clark Maxwell.

Doing it this way, you'd need projectiles made of ferrous metal.

In principle, you could repel small objects electrostatically, but you'd need an opposite charge somewhere, which might attract them. I suppose you could psionically put the opposite charge on your target! Electrostatic repulsion isn't all that powerful; I'd have to dig out Halliday and Resnick to check the equation.

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Old 11-12-2013, 11:13 PM   #4
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Quote:
Originally Posted by Purple Haze View Post
Every electric field has a magnetic field of equivalent strength perpendicular to it.
Only every changing electric field. A static field has no magnetic effects.

Bill Stoddard
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Old 11-12-2013, 11:26 PM   #5
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Originally Posted by whswhs View Post
Only every changing electric field. A static field has no magnetic effects.

Bill Stoddard
Hence the word "flow".
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Old 11-12-2013, 11:31 PM   #6
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There's a fair amount of bad physics in A Certain Scientific Railgun (for example, a coin at 1024 m/s is actually rather underwhelming), but it is certainly possible to accelerate metal objects with electromagnetic effects.
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Old 11-12-2013, 11:50 PM   #7
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Quote:
Originally Posted by TroyGuffey View Post
Second, how should this be modeled in GURPS? (3e AND 4e)
I can't answer much for 3rd edition, since I'm no longer using it and don't have the books handy. Might be possible with the Psionics rules, either with Electrokinesis or by adapting Telekinesis.

In 4e, there are a couple ways to handle it. The most literal is with Telekinesis limited to only apply to ferrous objects. You then use your TK strength to "throw" the object. That can get complicated rules-wise though, so I'd recommend building the "throw" as a separate Innate Attack, an Alternative Ability to the Telekinesis. For more details on building these sorts of powers, and a plethora of ready-made examples, I'd recommend picking up Psionic Powers. The Powers book itself would also be helpful.
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Old 11-12-2013, 11:59 PM   #8
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Quote:
Originally Posted by Anthony View Post
There's a fair amount of bad physics in A Certain Scientific Railgun (for example, a coin at 1024 m/s is actually rather underwhelming),
why? bullets 400–475 m/s, with a bullet weight of ~16–22 grams

of course the heaviest Japanese coin is 500yen Nickel-brass Coin

Material : Cu72%, Zn20%, Ni8%
Diameter : 26.5mm Weight : 7.0g
Edge : Milled
Year of First Issue : 2000

the lightest 1yen Aluminum Coin

Material: Al100%
Diameter: 20.0mm Weight: 1.0g
Edge: Smooth
Year of First Issue: 1955

however speed has a bigger impact the mass.
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Old 11-13-2013, 12:31 AM   #9
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Quote:
Originally Posted by roguebfl View Post
why? bullets 400–475 m/s, with a bullet weight of ~16–22 grams

of course the heaviest Japanese coin is 500yen Nickel-brass Coin

Material : Cu72%, Zn20%, Ni8%
Diameter : 26.5mm Weight : 7.0g
Edge : Milled
Year of First Issue : 2000

however speed has a bigger impact the mass.
For a bullet, you're looking at a minimum of 6.4 kg-m/sec linear momentum, and 1.28 kJ kinetic energy. For the heaviest coin, you're looking at 7.2 kg-m/sec linear momentum, and 3.6 kJ kinetic energy. But I suspect the drag force is going to slow it down and cost you range.

Bill Stoddard
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Old 11-13-2013, 12:56 AM   #10
roguebfl
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Default Re: Anime: Railgun

also note Iron (Fe), Nickel (Ni), Cobalt (Co), and Gadolinium (Gd) are all ferromagnets.

so nickle in the coins doe give railguns something to work with, but it is inferior to iron for that purpose so takes stronger fields.
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