Quote:
Originally Posted by Kallatari
Looking at it another way, if that would work, then every PC should take the Perk "Immunity to <<PC mage>>'s <<PC mage's favorite area effect spell>>", that way the spellcaster can blast away with impunity and not worry about his PC allies. I really don't think the Perk was meant for that. And I'd place Terror in the same category as this.
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You can't take immunity to non-resisted spells, and any resisted area spells can just exclude hexes the other PCs are in, so it's hardly abusive.