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Old 11-08-2013, 04:08 PM   #7
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: [RPM] True Names

Quote:
Originally Posted by Varyon View Post
Here is an idea of why you shouldn't overuse True Names. Use that as inspiration for Botches and Quirks and you should make use rare enough to justify the 20% discount.
I think Ged had an effect like that, he let smething into the world associated with his name and it trie to take over? Been a long long time since I read Earthsea though so I may be misremembering it.

I have an article I am working on with True Names for an upcoming Pyramid so wont go into much but I favor True Names not increasing your energy so much as lowering resistance.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
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REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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