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Old 11-08-2013, 02:16 PM   #6
Varyon
 
Join Date: Jun 2013
Default Re: [RPM] True Names

Here is an idea of why you shouldn't overuse True Names. Use that as inspiration for Botches and Quirks and you should make use rare enough to justify the 20% discount.

As for "name wards," those would impose penalties on any spell using the target's True Name for the discount, possibly even increasing the chance of a Critical Failure. A Conditional Spell that hit anyone trying to use your True Name against you with Greater Destroy Chance (Altered Traits: Unluckiness) could be nasty.
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