Quote:
Originally Posted by Edges
It's LT armor so people are pretty much wearing DR 2-6. And I'm talking about realistic, muscle-powered weapons wielded by people with ST 9-14. So damage is generally between d-3 and 2d+4. So average DR for an armored guy tends to be 3 or 4 and average damage for a fighter is around 2d-1. Once hit locations and wound modifiers come on, just about every hit hurts.
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Well, there's the problem. The armored guy isn't wearing enough armor. Stack on more, or else he is going to get hurt.