Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-30-2013, 10:35 AM   #1
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: [RPM] Granting Skill

For some reason, I thought altered traits couldn't be used for skills. Why would you limit using it to avoid skill defaults? The hard cap seems sufficient to prevent abuse. If you are running off of a default, enjoy a benefit you paid for. Just preventing altered traits from boosting a skill above attribute+0 should suffice, I'd think. I like the idea of boosting techniques, too. I hadn't even considered that yet.
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 10-30-2013, 10:42 AM   #2
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by Humabout View Post
For some reason, I thought altered traits couldn't be used for skills. Why would you limit using it to avoid skill defaults? The hard cap seems sufficient to prevent abuse. If you are running off of a default, enjoy a benefit you paid for. Just preventing altered traits from boosting a skill above attribute+0 should suffice, I'd think. I like the idea of boosting techniques, too. I hadn't even considered that yet.
I'm pretty sure I said I've used it for skills that don't have defaults, rather than only for skills that don't have defaults. :-)
__________________
My w23 Stuff
My Blog
GURPS Discord
My Discord

Latest GURPS Book: Meta-Tech
Latest TFT: Vile Vines

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 10-30-2013, 11:12 AM   #3
Varyon
 
Join Date: Jun 2013
Default Re: [RPM] Granting Skill

Granting skill (rather than just bestowing a bonus) should probably be a Greater Effect. Suddenly functioning as though you have decent training is far more reality-bending than managing to get consistently lucky, at least in my opinion.
Varyon is online now   Reply With Quote
Old 10-30-2013, 11:22 AM   #4
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by Varyon View Post
Granting skill (rather than just bestowing a bonus) should probably be a Greater Effect. Suddenly functioning as though you have decent training is far more reality-bending than managing to get consistently lucky, at least in my opinion.
I disagree. Lesser Strengthen Mind can increase a target's IQ, Will, or Per up to +30%. It also states specifically that it can add any mundane mental advantage (which I'd be willing to extend to skills).
__________________
My w23 Stuff
My Blog
GURPS Discord
My Discord

Latest GURPS Book: Meta-Tech
Latest TFT: Vile Vines

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 10-30-2013, 11:58 AM   #5
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [RPM] Granting Skill

RPM39 lists Typical Casting: Lesser Sense Mind (2) + Lesser Strengthen Mind (3) + Altered Trait, Babel-Tongue (Native/None) (3) + Area of Effect, 3 yards (2) + Duration, 1 hour (3). 13 energy (13×1).

If a language is a legal Lesser effect, then so should be a skill.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 10-30-2013, 12:52 PM   #6
vierasmarius
 
vierasmarius's Avatar
 
Join Date: Nov 2009
Location: Oregon
Default Re: [RPM] Granting Skill

Should it be harder to grant knowledge that the caster doesn't possess? Basically, if you're granting cp in a skill or language that you don't know it becomes a Greater Effect. This doesn't apply to Bestows a Bonus or Talent, because that isn't impacting the knowledge of the target, but their aptitude, their ability to use the skill they have.
vierasmarius is offline   Reply With Quote
Old 10-30-2013, 12:57 PM   #7
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by vierasmarius View Post
Should it be harder to grant knowledge that the caster doesn't possess? Basically, if you're granting cp in a skill or language that you don't know it becomes a Greater Effect. This doesn't apply to Bestows a Bonus or Talent, because that isn't impacting the knowledge of the target, but their aptitude, their ability to use the skill they have.
I use three rules to determine Greater effects:
  • How difficult is the task? Could a normal person accomplish it easily? If it’s easy, then mark it as a “Yes.” If it’s hard, mark it as a “No.”
  • Could anyone do it given equipment and a reasonable amount of time?
  • Would it violate the natural laws of the setting?

If you answered “Yes” to all three than it is probably a Greater effect; if you answered “No” to all three, then it is probably a Lesser effect. If you answered “Yes” to one or two questions, then it’s iffy. It might be a Greater effect, if might be a Lesser effect. When I’ve answered “Yes” twice I err on the side of caution and charge for a Greater effect, when I answer “Yes” only once, I usually call it a Lesser effect and go on with the game.

So, is it difficult? No, you could learn how to do it given time. Is it difficult? Nor more than learning any other skill. Does it violate natural laws? Mmmm, maybe. Probably no. Thus I'd call it a Lesser effect.
__________________
My w23 Stuff
My Blog
GURPS Discord
My Discord

Latest GURPS Book: Meta-Tech
Latest TFT: Vile Vines

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 10-30-2013, 01:08 PM   #8
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by vierasmarius View Post
Should it be harder to grant knowledge that the caster doesn't possess? Basically, if you're granting cp in a skill or language that you don't know it becomes a Greater Effect. This doesn't apply to Bestows a Bonus or Talent, because that isn't impacting the knowledge of the target, but their aptitude, their ability to use the skill they have.
The canonical effect grants a language that nobody knows, thus guaranteeing secure communication of a reasonable level, and yet is a Lesser Effect.

Hmm. Another thought: Path of Chance can reasonably Grant a Bonus to lots of stuff, but it simply can't grant Altered Traits that belong to the Path of Mind.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote
Old 10-30-2013, 02:25 PM   #9
Humabout
 
Humabout's Avatar
 
Join Date: Aug 2008
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by Ghostdancer View Post
I'm pretty sure I said I've used it for skills that don't have defaults, rather than only for skills that don't have defaults. :-)
A you subtle, subtle twerp! I will read less into and more of your posts from now on.
__________________
Buy My Stuff!

Free Stuff:
Dungeon Action!
Totem Spirits

My Blog: Above the Flatline.
Humabout is offline   Reply With Quote
Old 10-30-2013, 02:33 PM   #10
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Granting Skill

Quote:
Originally Posted by Humabout View Post
A you subtle, subtle twerp! I will read less into and more of your posts from now on.
Meddle not in the affairs of authors, for they are subtle and quick to correct your every mistake. ;-) Sides, if you think that's indirect, you should see some of the material I've written for Pyramid. There are at least three articles where no one has discovered the Easter eggs within.
__________________
My w23 Stuff
My Blog
GURPS Discord
My Discord

Latest GURPS Book: Meta-Tech
Latest TFT: Vile Vines

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:22 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.