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#31 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Quote:
In addition, this rule seems to assume a static ST value. What about casters who rely on Ritual Mastery, places of power, grimoires, and workspace kits? The low-skill caster who depends on these bonuses to make conditional rituals is an important character type -- each of MH1 and MH4 featured an entire template built around it. If you're setting the ST based on base skill, it'll create very weird results. For example, take a skill-10, Magery 0 caster with Ritual Mastery (+2) in a weak Place of Power (+2), with a modest grimoire (+3), making a charm with a good workspace kit (+1). His effective skill rises from 10 to 18, raising his ST from 4 to 42! So if he casts a 50-energy ritual, does that occupy 13 slots or 2? (And if it occupies 13, how is that even possible if he only has 10 slots?) It's an interesting idea, and I think there's some promise in it, but it's important that you consider these angles as well so you aren't blindsided by them.
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| Tags |
| ritual path magic, rpm |
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