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#9 | ||
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Quote:
At most, if there's a fear of dispelment, PCs are more likely (again, IME) to try justifying packing multiple "buffs" together into a single larger spell -- not to just dump extra energy into it. But even then, it's rare in our games, perhaps because they're all quite competent without their buffs. Quote:
"If you cast a 30-energy ritual that includes 5 energy for a 6-hour duration, then later spend another 5 energy to bump the duration another 6 hours, is it dispelled as a 30-energy ritual or a 35-energy one?" The answer is a 30-energy ritual. It's the original ritual that's being contested here. The extra energy you're dumping in at regular intervals is just to keep it alive -- but technically you're not adding to the ritual so much as just "replenishing the durational energy to keep it going," if that makes sense. (Of course, that brings up the idea of a house rule where a spell's effective energy cost for dispelling is based on how much of its duration is actually left. For example, a 200-energy ritual with one Greater effect and a year's duration would drop by an effective 3 energy after each month. That's a bit too fiddly for my games, but I could see it being a popular option for some campaigns.)
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| ritual path magic, rpm |
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