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#2 |
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Join Date: Nov 2012
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I am working on a witch character right now, who will do a lot of charm and potion selling. I can't offer any gameplay experience so far, but i have some thoughts on the matter.
One thing to keep in mind, would be the limit on condtional spells. If you craft to many charm to fast, your oldest ones will stop working. Some customers might get angry with you when the charms stop working to soon. Quirky charms or potions will probably make them "pitchfork" angry. Some good grimoires will help with the quirk problem. You should keep a few conditional spells around for yourself, just to be prepared when things get ugly. |
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| Tags |
| alchemy, charms, crafting, economics, ritual path magic, rpm, sacrifice |
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