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#9 |
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Join Date: Feb 2005
Location: Austin Texas
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I would probably not allow them to be be closer than a certain distance from one another as a gm call. For no reason but that for 5.4 points that is a pretty beefy ability.
So I wouldn't mind someone running away tossing one of these every turn to bug their pursuers. i would mind them filling one hex with 12 of them to fend off the Death Star's lazers with 5 character points. My likely call is that only one of these can be in a given hex as that seems to be the intent of the wall ability.
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He stared out in the distance to see the awesome might of the Meerkat war party. |
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