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Old 10-21-2013, 04:55 AM   #1
Iceman_mat
 
Join Date: Oct 2013
Default Not sure if this is allowed

Hey Guys n girls

A question came up during the play of the regular munchkin (vanallia, no expansions) that I had to create an account just to post this as it is a rare happen stance that seems to show why this game is so good.

Esscentially the scenario was between 3 players and we did check previous forum posts but i'll mention them as I go along and keep in mind that this did generate multiple debates and forum checks :D

The scenario was as follows

Player 1 opens the door and receives an Elf class card, he then decides to play the stone golem to fight (looking for trouble) and uses the kneepads of allure to have Player 2 assist him

Player 3 seeing that they are winning plays the mate card adding another monster to the fight.

(First debate)

Player 2 then plays the transferal potion on the two monsters transfering them to player 3. This was debated as player 1 said that since he is using the kneepads, makes the combat choices thus decided to run however the arguement made was that the potion was played before the run and thus it was now transfersed (keeping in mind that all players had a bias at this point).

The debate was agreed finally that the monster could transfer as player 2 was originally trying to assist player 1 as defined by the knee pad card.

(Second debate multiple)

Player 3 then asks player 2 to assist him as their power level matches the two golems.

This is allowed eventually on an agreement similar (after much debate) to a ruling in the FAQ that states

Quote:
Q. If I use Transferral Potion to steal someone else's fight, can I then use cards or abilities, such as Magic Lamp, that are usable only on my turn?

A. No. It's not your turn. The card says the original player "resumes his turn," but that doesn't mean it isn't his turn at that moment, just that you've interrupted the sequence of events on his turn.
also a forum tip of
Quote:
Originally Posted by smoothhands
So just to be sure: if two people are fighting a monster together, and Player A (original person fighting the monster) uses it on Player B (the helper), does the combat shift to Player B with Player A "kicked out" of the battle, i.e. not automatically helping B?

Yes, that's the case.

Player 2 then charms the mate as it is stated on the card itself that he only requires 3 cards and to be in A battle. (second debate)

The monsters are defeated and the tresure split. Player 1 then resumes his turn.

(Third debate)

Player 1 then raises the question if he can now bring in another monster as he had placed the original monster that was transfered. The game had to end at this point due to circumstance and was not resolved however did raise an interesting point which was discussed with the following view points. -

Player 1 - How is player two able to assist player 3 in the first place if he is currently in a battle with player 2 (whaaa? hehe). Also the prementioned running away. Can the transfer potion be played? As well as can he now play another monster (much debate)

Player 2 - Player 1 can not play another monster card as the fight had occured and was transfered mid fight even though the monster is now gone / dead. The transfer potion can be played.

Player 3 - Transfer potion can be played, charm is ok, player 1 can play another monster card as the sequence of looking for trouble has not been completed as the sequence itself was transfered. Also raised the question of could player 2 play a monster to fight since he is compelled to help him (though the monster attacks, tresure could be had, helping player 1).

That's the scenario :D hehe. Easy right? :P

Also on a side note I thought of this a bit and thought that the playing of the monster would come down to player 1 or in another way, his choice.

Not the game owners or other players as both searching the room or playing the monster are correct :D.


What's munchkin with out a little quantum physics right? hehe
-Cheers
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