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#1 |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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You could probably treat it as such.
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#2 |
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Join Date: Dec 2012
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Ah. I've been just adding another level to Time for each (so, two levels of Path/Book Adept (Time) to reduce Effect Shaping, and three levels for Energy Accumulating). This is rather more expensive, so I'll have to think about whether I want to do this in my settings. How generally firm is this rule (as in, how unbalancing is it to have the cost at ten points, instead of thirty)?
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#3 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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#4 |
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Join Date: Feb 2009
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From the linked post here
http://forums.sjgames.com/showpost.p...60&postcount=7 It seems it may be 20 for it, which fits nicely with the ops 20 guesstimate I think I will allow that 'Fast RPM' as an advantage |
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#5 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Quote:
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#6 | |
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Quote:
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My w23 Stuff My Blog GURPS Discord My Discord Latest GURPS Book: Meta-Tech Latest TFT: Vile Vines Become a Patron! |
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| Tags |
| ritual path magic, rpm |
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