Quote:
Originally Posted by Ghostdancer
No idea, I don't game or write that way. For that matter, I don't play with people who think like that. They're concerned with how much fun they can have and how to make a specific character. Since I usually make their characters for them or help them, I'm the typical guiding hand. A single quirk seems right to me, I'd need to playtest it. Since a entire college of spells is considered a quirk, I think it's about right
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So you don't care about rules design quality. Duly noted!