Based on
Thaumatology - Ritual Path Magic:
- A caster’s Path skill can never exceed the lower of his Thaumatology skill or (12 + Magery level)
- Every Path defaults to Thaumatology-6.
What happens in case of a character with Magery 0 [5], IQ 16 [120], Thaumatology 13 [1] if they want to buy Path skills? Spending a point in a Path (a IQ/VH skill) normally would grant the Path at IQ-3 which in this case would be 13. Since Path skills are limited by Magery level, the maximum level allowed in this case would be 12. There appears to be two possible conclusions that could be made in this situation:
- The character can buy the Path at 13, but treats it as 12 for all purposes until his Magery increases.
- The character cannot spend points on Path skills until his Magery increases. This results in only being able to cast at his default score of 7.