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Old 10-03-2013, 11:35 PM   #11
Jürgen Hubert
 
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Join Date: Sep 2004
Location: Oldenburg, Germany
Default Re: Thaumatology RPM: THANK YOU!

So basic Energy Reserve is not really worth it with this system, unless you have a Magery cap.

What are interesting Limitations for Energy Reserve which make it worthwhile again?

D&Desque campaigns might have 1/day (unfortunately I am away from my books and on't know what that would reduce it to.) Any other suggestions on how to reduce the cost to 2 or CP per level?
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