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Old 10-01-2013, 09:16 PM   #32
starslayer
 
Join Date: Dec 2006
Default Re: Anti-Mage Character

Quote:
Originally Posted by Desthro View Post
Yeah, no. Don't think so. Obscure affects Senses Only, such as things tied to sight, hearing, taste, smell, and touch. If its "mage sense only" then it only makes it harder for them to detect differences in mana level and other bits that it gives them. You can try and say it reduces their skill, but it doesn't. If it blocks all senses, it'll hamper them in ways that aren't skill related, but they still have full skill.

Secondly, you must buy obscure /per sense./ That means, For sight, hearing, taste/smell, touch, "mage sense", you must buy it again. Not sure were you are getting the broad skill interference bit, but it's definitely not true. +100% for all senses is insanity. And any GM that allows that is mentally challenged.

Furthermore, Magery as a Talent for bonuses to skill are NOT sense related, it's a talent. That's why they have Static and Neutralization.
Ok, I see what's going on.

Your dissecting the power wrong.

Start with obscure all senses (+100%) even ones I don't know about (+50% cosmic). (See the thread 'better then invisible' for this math)

With that combo ANYONE who targets/attempts to detect the character gets -1/level of obscure (and -1 to defend against others while in the obscure field). Useful for simulating 'blurr' type effects, a reality warping presence, or being 'more invisible then invisible'

Now add 'only against mages -40%', this is not 'only vs mage sight' it is that only mages are effected by your ability, much like if you were to have 'charisma +5, only on redheads -40%' , it has nothing to do with the special senses mages (or redheads) may have, its just that they are the only ones who fall victim by your power. It effects every sense the mage has, (even if they add new ones that are not cosmic) so basically cannot be worked around, but a normal person does not experience a thing.

Having it be part of the 'anti-magic' power suite, again does not really mean anything specific, just that the power will have certain limitations like any power suite (It might make perfect sense to have a 10d6 corrosion attack in an anti-magic power suite if disrupting the flow of magic through a non-magical being would be harmful, or you might again apply 'only vs mages/magical beings' if a normal person would be uneffected by such).
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