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#9 |
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GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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The general principle is that unless a rule is explicitly ruled out in a situation where it would apply (and I think a mechanic for DR depletion and a mechanic for DR reduction clearly apply to DR), it does apply. We don't explicitly say that cutting damage gets its ×1.5 injury vs. targets that aren't alive, but it does . . . we just leave it out of Injury to Unliving, Homogenous, and Diffuse Targets and assume that people will apply the multiplier because we didn't say not to. Most rules work like that in GURPS. The onus of proof is on those setting out to prove that rules don't apply, not those merely asserting that rules continue to apply.
Whether this is a good rule isn't what I'm discussing here. I'm explaining how the rules actually work.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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| Tags |
| drill, drilling, high-tech, structural damage |
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