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Old 09-27-2013, 10:43 PM   #11
DangerousThing
 
Join Date: Mar 2013
Default Re: Fantasy Worldbuilding

After building a large number of settings, I've settled on one SF setting for now. The only thing that changes is the time period, which means I had to come up with history.

This is the DJverse, and I am working on describing the timeline in my blog.

It was first a rather Traveller-esque setting when the Phoenix Empire was mature. During that campaign I only had to worry about the planets that were on the route of giant cruise ship they were on, as well as the general history and facts of the Empire and neighbors. Some of the players decided some of the history.

When I decided to reuse the setting that I'd made, I set things in the early days of the Empire.

Then, for my new game, I'm setting it after the destruction of the Empire (The Shattering). I have the Phoenix Confederation somewhat mapped out along with some major NPCs and such. i haven't bothered to map planets yet, because I'm not going to bother with that level of detail yet on areas that the players won't be adventuring in yet.

I also have the major enemy of the Confederation placed, because it has to be just far enough that war is possible but difficult. Once the characters start exploring then I'll have to map more, but only as needed. I have several planets written up that can go into many places on the map.

Eventually I'll have a detailed map created.
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campaigns, fantasy, game mastering, sandbox, worldbuilding


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