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Old 09-18-2013, 07:23 PM   #17
Langy
 
Join Date: May 2008
Location: CA
Default Re: Nanofabricators, DRM and Forced Scarcity

Quote:
Originally Posted by vicky_molokh View Post
Because it's a case of the slippery A Bit (or Lot) Of Liberty for A Bit Of Security? Terrorists will have custom-built/rooted/modified nanofabs; regular decent citizens will have to suffer for a negligible gain of security.

To make there be zero Open Source / Public Domain stuff? That basically means that patents never expire, IP charity is prohibited etc. etc.

Sounds like either willingly making a Dystopia, or making a Straw Dystopia, depending on nuances.
No, it just means that the nanofab itself is a proprietary system and they don't allow people to mess with it or print anything that hasn't been specially prepped for it by some organization or another and distributed by it (like the app store on an Apple smart phone).

Also: I'm not sure why we're talking about bioroids in this thread. They aren't a good feature for the type of game the OP seems to want to run, as they'd essentially render humans obsolete and worthless. That's a completely different type of dystopia, and the OP doesn't seem to want a dystopia at all.
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drm, nanofabricator, scarcity, sci-fi, spaceships


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