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Originally Posted by sir_pudding
Enough to change the medical TL to 6 or higher for First Aid and Physician rolls? Of course Germ Theory is solidly TL5 already.
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I am thinking TL 6 but I am far from being an expert on the requirements of medical infrastructure. They should still have a lot of knowledge left over on how the human body works, the need to sterilize medical tools between uses etc etc. Addtionally little things such as CPR or the Heimlich maneuver probably do not need a tech base to maintain as long you still have the information lying around.
Quote:
Originally Posted by sir_pudding
Yes and this was the sort of detail I'm looking for here. What items and techniques that are technically TL6-8 by date of introduction but are totally possible for cottage industry production at TL5?
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Left/right shoes and standardized shoe sizes, up to as late as 1850 most shoes had no difference between left and right. I really can't see not to have left/right shoes once the concept has been around.
Double Seem Canning seems to be both cheaper and safer ultimately and was invented in 1888. Considering ongoing food problems are still an ongoing issue in your campaign "safe food tech" seems like a priority tech.
Baseball caps were first introduced in 1860 and seem to be a simple enough piece of tech to still be maintained
Zippers were a 1851 tech so shouldnt be to hard for your TL 5/6 society to still have around.
T Shirts are a late 19th century tech but seem simple enough that they should not present any real hurdles for a TL 5 Tech Base to manufacture, nor should using T Shirts to advertise various things either.