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Old 09-08-2013, 02:19 PM   #12
Dustin
 
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Join Date: Oct 2004
Location: The former Chochenyo territory
Default Re: [Psionics] melee with TK Grab + Levitation + Power Defenses + CM1

Quote:
Originally Posted by Anaraxes View Post
A more lenient one might just allow the regular DX-based skill to float to IQ when you're using TK.
I'm pretty sure that's what is intended.
Quote:
Originally Posted by Anaraxes View Post
For instance, the staff can follow you down the hall once you've grabbed it without a bunch of "move" rolls every five yards; the positioning isn't all that precise, and consequences of a failure aren't interesting.
I was thinking about this, and decided that I personally would allow two kinds of "not moving" (no skill roll required). Not moving relative to the ground, and not moving relative to the psi. In either case, no skill roll is required to keep it there, but I would require a roll to switch between the 2 modes.
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