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#9 |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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True. So the fairest value might be -[1,200/(threshold * recovery)]% per level. I'd probably cap it at -20% per level, even in an incredibly low-magic game, to avoid abuse. In a crazy magic game where everyone gets Thresh 50 and Recovery 20, each tally lost is only a -1200/(50*20)% = -1200/1000% ~= -1% limitation. But in an underpowered game with Thresh 20 and Recovery 2, giving -1200/(20*2)% = -1200/40% = -30% per level is probably a bit too generous so I'd cap it at -20%.
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| Tags |
| magic, powers, thaumatology |
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