Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 09-01-2013, 03:05 AM   #1
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: DF 16 ???

Quote:
Originally Posted by the_matrix_walker View Post
I think they are due for "Pirates" or something on the "High Seas" for our Viking like Barbarians and Swashbucklers. Second guess would be "Cities and Castles"

But what I'd really LOVE to see would be DF Power Ups 2.
DF:11 does offer an alternate Talent for the Barbarian, to make him more Viking-like. That does suggest a keen awareness of the possibility of sea-faring adventure.

As for Power Ups, I like them a lot, but what would you like to see in DF: Power Ups 2? DF:11 already covered a lot of things. I'm not sure it'd be particularly doable to even write a 20-page volume with more Power Ups.
Peter Knutsen is offline   Reply With Quote
Old 09-01-2013, 04:44 AM   #2
roguebfl
Dog of Lysdexics
 
roguebfl's Avatar
 
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: DF 16 ???

Quote:
Originally Posted by Peter Knutsen View Post
DF:11 does offer an alternate Talent for the Barbarian, to make him more Viking-like. That does suggest a keen awareness of the possibility of sea-faring adventure.

As for Power Ups, I like them a lot, but what would you like to see in DF: Power Ups 2? DF:11 already covered a lot of things. I'm not sure it'd be particularly doable to even write a 20-page volume with more Power Ups.
Here is what been suggested:

Quote:
Originally Posted by roguebfl View Post
What i would rather see is DF: High Seas that Covers how/what lens are needed for the base 'classes' so that it covers Pirates, Privateers, and Navy. how to run Ship vs Ship, Ship vs Monster (plus stat for some key Sea monsters: Dire Giant Squids, Kraken, Sea Serpents, Sirens etc) and Ship vs Shore.
Quote:
Originally Posted by Bruno View Post
Oh oh! Turning Barbarians into Vikings!
Quote:
Originally Posted by PK View Post
Personally, I could get behind this idea more than a new Pirate template. It seems like most pirate/high-sea tropes are adaptable from the dungeon-delving ones, especially in terms of characters. A pirate crew can support a swashbuckling rogue, a sneaky backstabber, a hulking viking, a well-traveled cook*, a cutlass-wielding boarder, etc.

Most of the magic- or power-based classes would probably fall into the category of "Other: Spend 10 fewer points on optional advantages and add the following 10-point seagoing skill package...", but I still think that translation via lenses would produce a better result than trying to shoehorn pirates directly into the dungeon-delving experience. And having sea rules would be excellent.

* And yes, while the bard could apply here, I was thinking innkeeper! :)
Quote:
Originally Posted by Peter V. Dell'Orto View Post
[...]That said, Roguebfl's idea of a High Seas book is sheer awesomeness, because you aren't left hoping you have 12,000 words to say about pirates.
Quote:
Originally Posted by rosignol View Post
Yeah, the more I think about it, 'aquatic' lenses for the existing templates (barbarian+aquatic lens=Viking!) and a supplement about seaborne adventuring in general (ships, monsters, aquatic dungeons, relevant skills, etc) instead of focusing just on the guys singing 'yo-ho-ho' seems like the way to go. Because really, all pirates are is adventurers* who manage to annoy the powers-that-be and (usually) know how to swim...

*okay, they're basically seafaring bandits. But they're seafaring bandits with *style*
__________________
Rogue the Bronze Firelizard
Gerald Grenier, Jr. Hail Eris!
Rogue's Weyr
roguebfl is offline   Reply With Quote
Old 09-01-2013, 05:11 AM   #3
Rasputin
 
Rasputin's Avatar
 
Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: DF 16 ???

Here's a vote hoping it's NOT Pirates. It's narrow-focused (the supplements with narrow focuses haven't sold well) and should be a separate supplement/sub-line, akin to Action. It involves something most DF-ish games have not done or have only hand-waved (i.e., boats as a narrative device to get from one place to another fast), and is something into which you need to dive whole hog to get use of a supplement. DF Pirates is a bad idea. Bad bad bad bad bad. You could get most of the useful bits (namely, a pirate template) into a Pyramid article.

My hope is that it's Outdoor Adventures, which is part of the genre and can be used piece-by-piece or whole hog. Plus, let's face it, 58 pages means something important.
__________________
Cura isto securi, Eugene.

My GURPS blog.
Rasputin is offline   Reply With Quote
Old 09-01-2013, 07:01 AM   #4
Dammann
 
Dammann's Avatar
 
Join Date: May 2011
Default Re: DF 16 ???

I am guessing that it is either Wilderness or Urban Adventuring. Or heck, at 58 pages, maybe it is DF Environments, with attention to both [i]and]/i] seafaring.
Dammann is offline   Reply With Quote
Old 09-01-2013, 08:24 AM   #5
b-dog
 
Join Date: Nov 2006
Default Re: DF 16 ???

I am pretty sure the this book will be DF 16 Elf-types which will cover the templates of different types of elves such as meadow elves, glade elves and grove elves.
b-dog is offline   Reply With Quote
Old 09-02-2013, 10:44 PM   #6
Xplo
 
Join Date: Apr 2006
Default Re: DF 16 ???

Quote:
Originally Posted by b-dog View Post
I am pretty sure the this book will be DF 16 Elf-types which will cover the templates of different types of elves such as meadow elves, glade elves and grove elves.
Ooo, I hope copse elves and wold elves make it in.
Xplo is offline   Reply With Quote
Old 09-03-2013, 12:09 AM   #7
Nosforontu
 
Join Date: Sep 2004
Default Re: DF 16 ???

Quote:
Originally Posted by Xplo View Post
Ooo, I hope copse elves and wold elves make it in.
Probably not with a page count of only 58 pages they might not make it past Elf sub races that begin with the letter A.
Nosforontu is offline   Reply With Quote
Old 09-01-2013, 08:30 AM   #8
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: DF 16 ???

Quote:
Originally Posted by Dammann View Post
I am guessing that it is either Wilderness or Urban Adventuring. Or heck, at 58 pages, maybe it is DF Environments, with attention to both [i]and]/i] seafaring.
That could be very interesting.
Peter Knutsen is offline   Reply With Quote
Reply

Tags
dungeon fantasy


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:55 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.