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Old 08-23-2013, 08:12 AM   #10
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Modeling The Ginosaji

Quote:
Originally Posted by Mailanka View Post
An unkillable plot device that's constantly harrassing the PC, dealing at most 1 damage per day. The average person will heal that damage 50% of the time, which means after roughly 40 days, it'll force a survival check, which the average person will pass 50% of the time, and then after another 20 days, it'll force another survival check and so on. So, on average, it'll kill it's prey in about 60 days. That's probably a little too fast for what's depicted, but I can't see any other way to model it without greater granularity to the system.
The thing is, the Ginosaji won't let you die. And aside from the bruising and the occasional lost tooth, it actually causes no loss of hit points (otherwise, Jack would be dead a hundred times over).
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