Re: Modeling The Ginosaji
An unkillable plot device that's constantly harrassing the PC, dealing at most 1 damage per day. The average person will heal that damage 50% of the time, which means after roughly 40 days, it'll force a survival check, which the average person will pass 50% of the time, and then after another 20 days, it'll force another survival check and so on. So, on average, it'll kill it's prey in about 60 days. That's probably a little too fast for what's depicted, but I can't see any other way to model it without greater granularity to the system.
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